Main Page: Difference between revisions
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# [[Celestial Alliance Events|Events / History]] | # [[Celestial Alliance Events|Events / History]] | ||
# [[Forgotten History]] | # [[Forgotten History]] | ||
# | # | ||
# [[Technology]] | # [[Technology]] | ||
# [[Fields of Research]] | # [[Fields of Research]] | ||
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# [[Celestial Alliance Justice| Justice]] | # [[Celestial Alliance Justice| Justice]] | ||
# [[Schism and conflict]] | # [[Schism and conflict]] | ||
=== Etheric Energy / Etheric Magic === | |||
*[[Important note about the term Magic]] | |||
* [[Ether Magic]] | |||
* [[Ether Magic: Interactions with Sound, Place, Shapes, and Color]] | |||
* [[The etheric awakening|The Etheric awakening]] |
Revision as of 07:08, 5 May 2024
Welcome
This wiki is used to organize and manage D&D games, game ideas, game mechanics, game settings, NPC's, magic items, and more Some of these ideas are abandoned, many are in development, some are just ideas, but these are my games!
I made liberal use of large language models (LLM) to create many of these articles. All images are also LLM generated.
Dungeons & Dragons / Fantasy References
We set this campaign in Exandria, which is Matt Mercer's Critical Role's Mighty Nein campaign.
- Places
- People (NPC's)
- Magical Items
Celestial Alliance References
Please read the big idea so you put the Celestial Alliance in perspective.
- Setting
- The Universe is a big place
- Places
- Species
- First Contact
- Celestial Alliance People of note / NPC's
- Events / History
- Forgotten History
- Technology
- Fields of Research
- Ships
- Factions
- Independent Solar Systems
- Heraldry, symbols, and tribe
- Planets
- Social and ethical systems
- Religion, Spirit, and God
- Military
- Justice
- Schism and conflict